Some updates
Wow, it’s been a long time since the last time I have posted here. It’s been VERY VERY busy here lately. Things are getting into places, the PPL 2 user manual is on the way, it will need to be integrated into the help system. There are big chances that it will be available in a printed format if there is enough requests.
I have hired a marketing strategist, who will help PPL 2 become a widly known product. This is very promissing for the survival of the company.
PPL 1.60 will be a pretty big change in terms of speed. I have rewritten the linked-list system including the ForEach() directive. I now maintain an index value for each list item that speeds up the usage by much.
PPL 2 is being worked on heavily and polished every day. We are now making sure everything works the way it should and that its usage is fast and simple. we have a tentative release date that we won’t announce just yet but it’s sooner than you think.
PPL 2 will include a tons of components but a lot of them will be sold separately in our new PPL Store. We will make packages for different categories of components. Each component will also be available for purchase alone.
PPL 2 will be sold in Basic Edition (comes preloaded with a wide range of components) and in different Editions that will include specific component packages depending on the subject they will cover: We are planning to have a Game Edition, a Database Edition and an Enterprise Edition.
The demo version of PPL 2 will be limited in features and not by time. It is not a Trial. You will get a complete version of the program when you purchase it.
Upgrades will be available for PPL 1.x customers. We have not decided on the prices yet. PPL 2 will be more expansive than PPL 1, we just want to clarify soon enough so that it is not a shock to the community.
So finally it is coming, the wonderful day when PPL 2 gets released!



Excellent news.